Software Development Rhythms: Harmonizing Agile Practices for Synergy
Kim Man Lui
Format: PDF / Kindle (mobi) / ePub
An accessible, innovative perspective on using the flexibility of agile practices to increase software quality and profitability
When agile approaches in your organization don't work as expected or you feel caught in the choice between agility and discipline, it is time to stop and think about software development rhythms!
Agile software development is a popular development process that continues to reshape philosophies on the connections between disciplined processes and agile practices. In Software Development Rhythms, authors Lui and Chan explain how adopting one practice and combining it with another builds upon the flexibility of agile practices to create a type of "synergy" defined as software development rhythms. The authors demonstrate how these rhythms can be harmonized to achieve synergies, making them stronger together than they would be apart. Software Development Rhythms provides programmers with a powerful metaphor for resolving some classic software management controversies and dealing with some common difficulties in agile software management.
Software Development Rhythms is divided into two parts and covers:
Essentials — provides an introduction to software development rhythms; explores the programmer's unconscious mind at work on software methodology; discusses the characteristics of the iterative cycle and open source software development; and introduces the topic of agile values and agile practices
Rhythms — compares plagiarism programming with cut-paste programming; provides an in-depth discussion of different ways to approach collaborative programming; demonstrates how to combine and harmonize these practices so they can be applied to common software management problems such as motivating programmers, discovering solution patterns, managing software teams, and rescuing troubled IT projects; and takes a comprehensive look at Scrum, CMMI, Just-In-Time, Lean Software Development, and Test-Driven Development from a software development rhythm perspective
Abundantly illustrated with informative graphics and amusing cartoons, Software Development Rhythms is a comprehensive and thought-provoking introduction to some of the most advanced concepts in current software management. Written in a refreshingly easy-to-read style and filled with interesting anecdotes, simulation exercises, and case studies, Software Development Rhythms is suitable for the practitioner and graduate student alike. It offers readers practical guidance on how to take the themes and concepts presented in this book back to their own projects to harmonize their software practices and release the synergies of their own teams.
@y_minus_1 if @y ¼ 0 return 24 select @y_minus_1 ¼ @y_minus - 1 exec @result ¼ fatr @y_minus return (3 * @result) end a job simulation test like this. Of course, if your development environment uses another methodology, you will have to work out your own job simulation test. Insights. Some time later we reviewed the interview data and programs in a more systematic way. When part 1 is compared with part 2, is there any major difference between those who failed in part 1 but passed part.
Different herbs that, according to Chinese medicine, can be used medicinally and for special diets. The staff in the chain had the job of not only selling the product but also providing advisory services and so required strong product knowledge. The company produced a training video compact disk (VCD) on Chinese herbs and distributed the VCD to new staff; however, there were cases in which VCDs were not given to the staff promptly. In one case the number of VCDs needed to be burned by the.
Coca Cola was franchised to a British company, the Swire group, to manufacture and distribute the product in southern and western China, Hong Kong, and Taiwan. The major competitor of Coca Cola was always Pepsi. In some regions Pepsi won while in others Coca Cola was ahead. Location is important in the soft-drink industry in that some locations have more extreme competitive consequences. When we order a beer in a restaurant, for example, our choice of drink excludes both Pepsi and Coca.
May not make it faster as there is already a 95% chance that the work will be finished by the following week as long as all risk factors can be kept unchanged. If Ralph knew the probability distribution, he would probably be willing to wait another week for the program. Even though he might still be con- cerned, he probably would only ask whether the probability distribution function is still valid. If there were no other uncertainty factors and if all known risk factors were managed,.
Skill demand curve will not rise regularly and irresistibly but will rise and fall over time. Learning speed varies with each team and project. Ideally, a team gains the necessary skills quickly and is capable of performing the most challenging time- and skill-demanding development tasks well before they arise, at the apex of the project cycle (see learning curve A in Figure 7.12). If the learning pace lags behind the project cycle, team productivity will not reach the level required by.