Pathfinder Companion: Osirion, Land of Pharaohs

Pathfinder Companion: Osirion, Land of Pharaohs

Jason Nelson

Language: English

Pages: 32

ISBN: 1601251440

Format: PDF / Kindle (mobi) / ePub


  • The race is on to discover the lost treasures of ancient Osirion, seat of the Pharaohs of antiquity! Scoundrels, archaeologists, Pathfinders, and foreigners scour the sand-choked pyramids and temples of this once mighty kingdom!
  • Pathfinder Companion: Osirion, Land of Pharaohs provides a comprehensive overview of Osirion from its star-crossed ancient history, to its treacherous modern politics. A complete gazetteer of the nation’s teeming, monument-laden capital of Sothis provides a great resource for player characters from — and for Game Masters running campaigns set in — the pulp-inspired nation of Osirion.

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Has always been loyal to its goddess rather than to the secular hierarchy of any state. Far from being a puppet of foreign rulers, the church’s true loyalties were made apparent with their assassination of the last Qadiri satrap and their clergy’s return from exile in Thuvia where Osirion’s Keleshite satraps had sent them, fearful of the Dawnflower’s rise among the underclasses. Their actions might have been seen as simply revenge for their exile, and it would be centuries more before Osirion.

Of merchant houses have joined those already plying the interior trade routes and gold-hungry mercenaries flock to exploit the desert’s buried wealth, bandits and less archaeologically adept adventurers have taken to raiding excavations in progress as well as targeting poorly defended merchant caravans. This would be expected with Eto’s economic explosion, but in the 6 months since the last khamsin season, the situation has devolved dramatically, with attacks becoming both more frequent and more.

Intentionally buried beneath layers of subtext, tradition, and nuance by members of secret cabals, cults, and societies, from the smallest village to the beating heart of great Sothis itself. Between these thin layers of disinformation and misinformation are many who seek to take advantage of the confusion. By controlling the flow of information or piercing rings and cells of secrets, one might learn to navigate the dangerous waters of society, and to prepare for possible stealthy retribution by.

Horrors that frequently inhabit Osirion’s lost tombs and desolate wastes. Prerequisites: Dex 15, evasion. Benefit: When a swarm attacks you by ending its turn in your space, you may attempt a Reflex save to avoid damage (DC equal to the swarm’s distraction save DC + 10). If the save succeeds, you also avoid any poison, blood drain, or similar effects that normally result from damage by the swarm. If you have improved evasion, it also applies to swarm damage. Note: You must still make a Fortitude.

Remains intact. It might hold more, as legend tells that a trade caravan lost that same year along the trade route secretly carried a majority of the assets once held by the Thuvian provincial treasury and its last Osirian governor. Sothis’s pregnant silence after the governor’s death was not one of apathy, but one of condemnation. The rulers knew their hold on Thuvia was untenable, and of little worth as their power slowly ebbed from its imperial peak, and so their withdrawal from that western.

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